Get Fit For Coaching Game

$999.00
Complete Game Kit
Select Components:
Enhance your coaching training with Get Fit for Coaching – A Skill Practice Game. Based on the Get Fit for Coaching assessment, this fun and fast-paced game gives participants the opportunity to practice the five skills vital to effective coaching: building rapport, observing and analyzing, questioning and listening, providing feedback, and facilitating learning.


How It Works

After a brief presentation on the five key coaching skills, teams begin the first round of play, racing against the clock to answer coaching questions and win a chip for each coaching skill. In round two, pairs of players compete to be the first to win five letter cards (one for each of the letters in the word "Coach").

Uses and Applications

Get Fit for Coaching – A Skill Practice Game can be used as a standalone game to build, refresh, or reinforce coaching skills, or as part of a leadership training program. It is also a powerful addition to the Get Fit for Coaching assessment, enabling participants to fine-tune areas of strength and improve skill areas as needed through practice.

Learning Outcomes

  • Practice and strengthen the five key coaching skills
  • Discover how to develop effective coaching relationships and provide a rewarding work environment
  • Learn how to improve others’ performance and maximize potential through coaching
Theory

Get Fit for Coaching – A Skill Practice Game is based on the coaching process model addressed in the Get Fit for Coaching assessment. This model illustrates five distinct skills associated with successful coaching (the five competencies measured in the assessment) and the open flow of communication back and forth between the coach and the person being coached.

Product Details

The Get Fit for Coaching complete game includes:
  • One facilitator guide
  • Four sets of card decks with individual storage cases
  • Four laminated game cards
  • 16 participant guides
  • 120 game chips
  • Sturdy tote bag
The Get Fit for Coaching extra game pack includes:
  • Four participant cuides
  • One laminated game card
  • One card deck in storage case
  • 30 game chips
Facilitator guide features (included in the complete game):
  • Administrative guidelines
  • Theoretical background
  • Coaching process model
  • Overview of the five key coaching skills
  • Experiential learning/training methodology
  • Training design options
  • Preparation checklist
  • Sample copy of the participant guide
  • Convenient three-ring binder
Participant guide features:
  • Summary of the coaching process model
  • Overview of the five key coaching skills
  • An introspective coaching exercise
  • Action planning

Time Required
2.5 hours


What to Order

Each complete game includes materials to simultaneously train up to 16 participants or four teams of four participants. All parts except for the participant guides are reusable. For larger groups, order one game pack for each additional team of four participants. Our customer service team is available to assist you with determining your training material needs. Facilitator support materials will be available to you as a digital download link in your order confirmation.

Cathy Proviano, M.Ed. was a senior product developer at HRDQ. She is now an instructional designer.