Zombie Outbreak

$242.04
Starter Kit for up to 5 Participants
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The Zombie Outbreak game is a high-energy training simulation activity that requires teams to work together to survive a developing zombie outbreak.

HRDQ Team Adventure Series training simulations are a popular choice for team development training. They're an effective way to introduce the concept of synergy and help team members quickly develop vital group-process skills such as consensus decision making, problem solving, communication, and conflict resolution in a nonthreatening learning environment.

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How It Works

Following the introduction of the survival scenario, participants are challenged to rank six action options and 15 survival items - first as individuals and then a second time as a team. Participants compare their Team Scores to the Best Individual Score and expert rationale to determine if synergy was achieved. The three-hour workshop explores the concept of synergy and consensus decision making. It also helps teams to develop vital group-process skills such as interpersonal communication and problem solving.

Learning Outcomes

  • Allow your team to practice team decision making under pressure.
  • Provide an opportunity for your team to practice interpersonal skills, such as active listening, questioning, and confronting behaviors, in a realistic setting.
  • Illustrate the concept of team synergy.
  • Provide you with a nonthreatening opportunity to work together.

Uses and Applications

Zombie Outbreak is an excellent training tool for any team, especially those in the midst of conflict.

  • Illustrate the concept of team synergy.
  • "Break the ice" among new or conflicted teams.
  • Give teams a non-threatening opportunity to work together.
  • Help teams practice consensus decision making.
  • Improve active listening, probing, and confronting behaviors in a realistic setting.
  • Train team leaders in team facilitation skills.
  • Open or close a learning session.
  • Introduce an organizational change.
  • Interject a fun activity into an otherwise serious agenda.
  • Supplement outdoor experiential learning.

 

Product Details

Target Audience: Team members at any level, especially those who work under pressure.

Product Type: Simulation

Focus: Consensus decision making and decision making under pressure.

Time Required: 2 hours and 50 minutes

What do I order?

Facilitator Set: Order one per trainer.

Participant Guide: Order one per individual or participant.

About the Authors